Production Blog: Locations
One of the key aspects of film is the setting that the story is placed in, otherwise known as the location. Knowing this, it was a bit difficult choosing my locations, especially since there are certain locations that I cant use due to the pandemic. Originally, I was thinking of using the beach, the outskirts of my building, and the park as my locations. A lot of these locations of course were not used mainly because these are areas that are heavily populated. However, I also found that these locations don’t actually fit with my story. Throughout my film, the protagonist finds himself in endless loop as he travels through different realities that look similar to his one. I found that, strangely enough, having fewer locations actually woks better for my film. This is because by having few locations that feel repetitive, I was able to make a feeling of being trapped. I am able to create a film that purposefully makes the audience feel trapped into the story. In my film, I plan to only use my apartment, and the hallways outside my building as the only locations in my film. In my film, the main character is meant to find a mysterious crystal, which causes him to travel to a different reality. Every time he touches the crystal, he finds himself in the hallway of his building every time. He then enters his apartment repeatedly as the process continues. As I stated before, having only two real locations in the film creates a trapped feeling, a feeling that should captivate the audience. The film should feel lie a pattern that the audience can latch on to. For my locations I ended up taking films like Groundhog Day as inspiration. In the film, the main character is repeating the same day over and over again. This causes the main character to end up in the same settings throughout the film. Similar to the ideas that I want to bing in my film, the story feels like a pattern. And when watching that film, the audience feels like they are trapped in that pattern with the main character. In my film, the audience should feel like they are going to the same locations as the protagonist.
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